Week #28 update

What I've done this week This week was all about improvement. Monk AI, the options dialog and a better single/two-player gameplay dialog. Game controller support also progressed with only proper integration into the options dialog to go. A name in parenthesis and in bold is the finder of the…

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Week #24 update

What I've done this week This week was rather light on. All my time was spent on AI with some time squeezed out for fixing some bugs and adding some small extras. The monk AI is not done yet, sadly. My latest attempt is rather really good, unfortunately, it makes…

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