Week #25 update

Special thanks this week to MacLr and Howie for the Japanese translation of the game. I'm sure it is not quite what bb010g had in mind when he suggested using Transifex, but, language files are now in a LOCALE folder alongside the game data files. Feel free to create and…

Read this article

Lode Runner 2 Update #3

This last update involved writing an ImageView control. Not a huge feature but it's one step closer to a usable editor. Eagle eyed viewers may have noticed that the available bricks displayed for the Jungle World are not the same - I haven't done this yet. I'm just loading all…

Read this article

Week #24 update

Thanks to all who let me know of the bugs introduced in last weeks build - most of them due to insufficient testing on my part, sorry. Apart from those bugs reported, quite a whack more got fixed this week, along with some project maintenance. I also had some time…

Read this article

Week #23 update

Lots of fixes this week and a major update to teleports. If you read this update you'll notice that most of the bugs were reported. A big thanks to you all for letting me know. Work on LAN is coming along, albeit slowly. I should have more to report on…

Read this article

Week #22 update

Special thanks to Jeffrey, Howie and Maclr for letting me know about the problems with the last build (17.05.28). Thanks to Luis for the Spanish translation. This week was spent updating the File Dialog and making some improvements to LAN. A name in parenthesis and in bold is…

Read this article

Week #21.1 update

If you downloaded yesterday's build (17.05.28) then you may have noticed blasting is wrong and the game crashed when exiting the final secret puzzle. I've fixed these and uploaded another build, which you can get from the downloads page. Thanks to Jeffrey, Howie and Maclr for letting me…

Read this article

Week #21 update

Special thanks to Conrad for helping to fix a bug that prevented the game running on all Windows x64 machines and to Luis for the Spanish translation. All interface related fixes this week are courtesy of Gareth since I was busy with networking (which you can read about below). Don't…

Read this article

Lode Runner 2 Update #2

Welcome to the second development update for Lode Runner 2: Definitive Edition! The past few weeks of work has mostly been all about scaling with a couple of other areas poked at. The Last update was focused on the Main Menu. You might think this wasn't the most important part…

Read this article

Week #20 update

I spent a few days helping Gareth out with Lode Runner 2. He will be getting around to doing another blog post soon. I've also had internet troubles - three trips up the mountain (at 6km a trip) meant I had a few days off. A name in parenthesis and…

Read this article

¡Hola!

We now speak your language! Thanks to Luis for translating the language file into Spanish. You'll be able to use this in the build that's coming in a few days time. If you'd like to see The Mad Monks' Revenge: Definitive Edition in a language other than English, shoot us…

Read this article