MMR update #48

Lots of little fixes and tweaks this week and work on online gameplay. Most of my time this coming week will be spent testing and refining networking. This will involve some early hours testing with my brother before work. A name in parenthesis and in bold is the finder of…

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MMR update #47

Apart from networking (which you can't try at the moment), this build fixes bombs not working. This was introduced into last week's build. Thanks to Howie for letting me know. Gareth and I will be playing Lode Runenr Online this weekend in order to continue testing. I'll also be working…

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MMR update #46

I've been playing this game on and off in my spare time. So far I have reached puzzle 18 with 9 lives remaining - not brilliant, I know. I've also been playing network games with Gareth. Still needs a lot of work, but it is very playable and fun! This…

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MMR update #45

Network games is coming along nicely. Gareth and I have been doing some early morning testing before work with great success. Still needs more work but I'm quite happy with how it is progressing. A name in parenthesis and in bold is the finder of the bug/quirk. Thanks to…

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MMR update #44

Work on networked games is going along great. The complexity of profiles in the game, which was needed for networking, has been greatly reduced. Unfortunately, this involved a major update to the save game format. Before the update, the version was 11 with backwards support to 9. Any attempts to…

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