Week #1 update

Welcome to the first weekly update of 2017! We've had nearly two weeks off the project but despite giving ourselves a break, we've pretty much worked on it as usual...

A name in parenthesis and in bold is the finder of the bug/quirk. Thanks to all, I really do appreciate your time and support. Cheers!

Game

  • monks no longer collect gold when stuck in a rope trap - this matches the Original
  • fixed monks being able to share a teleport
  • debug mode will draw any gold monks have stolen
  • fixed goop falling down ladders when thrown at edge of puzzle
  • pruned dead code
  • you can no longer use speed shortcuts to reduce game speed to zero

LAN

  • improved disconnect process if the game becomes out-of-sync
  • updated player icons in lobby;
    • Jake Peril is now a light gray/white
    • Jane Peril is now pink and not white
  • fixed bug that could crash when host is sending network messages

General

  • project support tool updated (view/create/edit assets)
  • support for dual-image buttons added to external interface files (such as darkness mode in editor)
  • fixed missing pixels in options dialog texture
  • fixed bug in file dialog that returned the wrong filename
  • fixed error in sprite font that did not draw default character if character could not be found in font
  • fixed bug in window manager that enabled all dialogs when closing a message box
  • completed online portion of puzzle marketplace;

The puzzle marketplace is not currently in the game - that will be coming real soon. At the moment we're uploading all the puzzles from Jason Summers's web site. The puzzle marketplace will allow you to upload, browse, rate and download user-made puzzles direct from within the game.

Bugs being worked on

  • collecting tools when falling is not always easy (Howie)
  • runners landing on monks does not always work or match the Original (Howie)

What I'll probably do next week

  • input predication (web games)
  • monks merging when crossing ladders

Previous: Playing over the Internet

Next: Week #2 update

Get the latest posts delivered right to your inbox!

or subscribe via RSS with Feedly!

Author

Quark Robot

A massive Lode Runner fan. You may have guessed that.

comments powered by Disqus