March 2017 update now ready!

A lot of work that went into the March update was making fixes and tweaks here and there to make the game match the Original Lode Runner Online: The Mad Monks' Revenge more closely. Poor network performance was also fixed in this update after it was introduced in the February…

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February 2017 update now ready!

About time! What was the hold up? Christmas break and porting the ~17,000 lines of code to C#. Porting the code was a great opportunity to go through my TODO list and fix long outstanding items. Nearly all of the project has seen minor rewrites and in some cases,…

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December update now ready!

The main focus of the December build was LAN games. The goal is to use the same code for both LAN and web games so making sure LAN games is as best as it can be is a must. Bandwidth usage has been cut by over 50%, plus, overall complexity…

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October update now ready!

This build was all about improving Mad Monk hump 'n bump/catch and release policy. This is what I call monks pausing and waiting on other monks and, unfortunately, has been problematic for some time. I took the time and completely rewrote it from scratch and am very happy with…

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September update now ready!

The September build is now available to download for Windows, Mac and Linux. The main focus of the September build was improving monk AI, building upon existing features and trying to get this remake to match the Original as closely as possible. If you've playing the Original Lode Runner Online:…

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August update now ready!

The August build is now available to download for Windows, Mac and Linux. This build focused on fixing outstanding monk AI glitches, adding to LAN support and a complete overhaul of the editor. Still playing the Original Lode Runner Online: The Mad Monks' Revenge"? If you've got the Windows 10…

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June 2016 update now ready!

The June 2016 is now up and ready to download! LAN gameplay took up most of my time this month and I'm happy to report that you can now host or join a game on your network and play an entire puzzle set. Other areas of the project also has…

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May 2016 update now ready!

The May 2016 is now up and ready to download! This month sees a whole whack of new features, a working lobby, stability fixes, further gamepad support and improvements, along with lodes of fixes to further match this game to the Original. The main focus this month was on LAN.…

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April 2016 update now ready!

Welcome to the April 2016 build! A massive 83 bug fixes, updates and improvements were made to Lode Runner Online: The Mad Monks' Revenge rewrite in the last month alone! This month sees a whole whack of new features and improvements, along with lodes of fixes to further match this…

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March 2016 update now ready!

Welcome to the March 2016 build! Nearly 90 bug fixes, updates and improvements were made to Lode Runner Online: The Mad Monks' Revenge rewrite in the last two months. This round-up post covers the highlights from the last 8 weeks of work. The main thing feature you'll notice for this…

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