January 7, 2018 · mmr weekly update

MMR update #1

Welcome to the first update for 2018! We didn't expect to get much done on Mad Monks' Revenge over the holiday period, so we're quite happy with how much actually got done. Lodes of fixes, new lobby, playable networking, and more!

Special thanks to Howie for continuing to play the game over the holidays and send me feedback.

A name in parenthesis and in bold is the finder of the bug/quirk. Thanks to all, I really do appreciate your time and support. Cheers!

Editor

Erasing with line tools

Game

toolusage
You can now use a tool in the idle position

goo-leap
Perfectly drawn diagram of a monk leaping

Network

Online gameplay got the most attention over the holidays. An issue that causes the game to desync still needs to be fixed, plus saving and proper exiting. Most of our testing was with two players (2x Windows) and with three players (2x Windows, 1x macOS).

The interval that sync packets are checked is just arbitrary. This value will be tweaked once more testing shows the best value.

net-lobby
New lobby in action

General

Bugs being worked on

What I'll probably do next

Author

Quark Robot

A massive Lode Runner fan. You may have guessed that.