MMR Update #16

Release notes for July 2018 (build 18.7.1). This build contains some general fixes and enhancements.

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A name in parenthesis and in bold is the finder of the bug/quirk. Thanks to all, I really do appreciate your time and support. Cheers!


  • gamepad binding overhaul complete: players can now set which gamepad a player can use via the 'Bindings Settings' tab in the options dialog
  • players being buried under rubble (from a pick-axe tool) now get buried the same direction as they are facing - this deviates from the Original game, but no longer looks odd
  • you can now use the arrow keys to move a selected region in the editor


  • transporters no longer reconnect when playing a puzzle - this fixes puzzle #29 in the 2P official set not being solvable (Discord Community)
  • fixed monks eating a runner in a cloud of befuddle gas after climbing a ladder (Brandon)
  • fixed tiles not getting their default settings applied when painting in the editor (Tim)
  • various fixes to hand-over-hand player movement

Known Issues

  • gamepad feedback keeps going when using more than one controller
  • monks merging when crossing on/off ladders and using ropes
  • switching to windowed mode hides the Dock (Sierra)
  • regen bomb timing does not accurately match the Original