October 8, 2017 · mmr weekly update

MMR update #40

Most of the fixes involved missing UI tooltips and slight graphical tweaks. Support to disable bilinear filtering (if you want a more pixelated look) was also added.

Work is still going great on the new and improved networking. More on that later.

A name in parenthesis and in bold is the finder of the bug/quirk. Thanks to all, I really do appreciate your time and support. Cheers!


Editor puzzle exits
Enhanced info for puzzle schematics



File dialog updates
Updated file dialog at top; previous at bottom

If you prefer more pixelated graphics without bilinear filtering applied, set BilinearFiltering to false in your config file. The below image shows the difference between the two styles. Here are links to the full-sized images of bilinear and non-bilinear screenshots. This setting only applies when the game is running full screen and not in a window.

Smoothing disabled compared to enabled (default)

Bugs being worked on

What I'll probably do next


Quark Robot

A massive Lode Runner fan. You may have guessed that.