March 13, 2016 · wip weekly update

Week #10 update

The new content manager has unfortunately put me back quite a bit. No work on LAN or music mods have been made as yet but quite a few little bits and pieces still got done.

If you're new to this blog or this project and haven't downloaded a copy yet and find yourself asking "is it worth download?", the answer (of course) is yes. The January build is very stable and playable, especially for local gameplay.

I've never noticed until now that the tile shown for liquid in the editor palette doesn't match the original for several worlds. I've looked into this and it has got me quite stumped. I've no idea where Presage is getting the image from. I've searched every single image file in the Presage data archives and they simply don't exist. A bit of a mystery.

Below is a shot of the Lava world palette. The same mystery goes for crystal, ancient, fossil and ice.

Original in the LEFT and rewrite on the RIGHT

A name in parenthesis and in bold is the finder of the bug/quirk. Thanks to all, I really do appreciate your time and support. Cheers!



Bugs being worked on

What I'll probably do next week


Quark Robot

A massive Lode Runner fan. You may have guessed that.