May 22, 2016 · weekly update wip

Week #20 update

Not a great deal was done this week due to internet issues. This also means I haven't been able to check my emails so apologies for not getting back to anyone. I'll be working my way through them over the next few days.
Good news though, most of my time was spent on LAN gaming and updating the post-game credits (the one with the elevator shaft).

A name in parenthesis and in bold is the finder of the bug/quirk. Thanks to all, I really do appreciate your time and support. Cheers!



Windows to Mac
Windows + Mac "Just working"

Special thanks to Ethan Lee for helping me to get the lobby to work on OS X machines. I know my emails to you are annoying, but thank you nonetheless.


Discrepancy in the credits
Why is this area blank?

I've never liked how the elevator shaft + stairwell doesn't touch the top. Is it a coincidence that the gap is the same as the platforms/blocks in the other cut-scenes? I've no idea. In any case, it just looks odd. The rest of my time has been spent on increasing the height of the elevator shaft. This involved cranking up the trusty MS Paint.
I'll do a small write up on it within the next few days.

Bugs being worked on

What I'll probably do next week


Quark Robot

A massive Lode Runner fan. You may have guessed that.