June 27, 2016 · weekly update wip

Week #25 update

Quite a lot has been done with this week on LAN plus a whack of general bug fixes and tweaks that have been on my TO-DO list for quite some time.

The June update will be out this Friday, the 1st of July.

A name in parenthesis and in bold is the finder of the bug/quirk. Thanks to all, I really do appreciate your time and support. Cheers!

Editor

Game

It has been reported by quite a few Mac OS X users that monks run to the left. Quitting and starting again will fix this in most cases. Gareth and Nadia have been helping this week to work out why monks do this. It is very odd and quite tricky to pin down since it only appears to affect OS X and not Windows. Hopefully we can get it fixed soon.

LAN

LAN gaming has been coming along very nicely. My brother and I did a lot of testing two weekends ago and I'm happy to report it is a lot more stable now. Thanks again to Rick for being my guinea pig with LAN this week.

Here is what works in LAN games;

One thing to do is to relax my bandwidth saving measures. Having six monks chase you while trying to work out which area of the puzzle can be drilled without rendering it insolvable and having your runner flick back and forth is very annoying ;)

General

Option key bindings
left shift, right shift, backspace, subtract, unassigned

Bugs being worked on

What I'll probably do next week

Author

Quark Robot

A massive Lode Runner fan. You may have guessed that.