February 26, 2017 · weekly update wip

Week #8 update

Most of my spare time out of work was spent clearing away all the burnt lantana and privet after the bushfire two weeks ago. Apart from the damage to my the mature trees in my yard, the fire has saved me many months of manual labour. You've got to look for the positives in things. This means only a fraction of what I time I have was spent on Lode Runner than usual. Still, I'm quite happy with the amount of things that got done on the project this week.

I've been alerted to new builds not running on macOS Sierra. In a nutshell: Lode Runner gets moved to a temporary folder with no permissions when you run it. You can find more information on App Translocation here. The solution is simple: download, unzip and then drag the app anywhere else. Special thanks to Trevor for his patience and testing.

Again, thanks to Trevor, macOS users can now download and run Jim Winkler's excellent Lode Runner Hacker's Editor (LodeEdit) tool. You can get a copy from the downloads page.

A name in parenthesis and in bold is the finder of the bug/quirk. Thanks to all, I really do appreciate your time and support. Cheers!

Editor

Toolbox in full screen
Toolbox default position in full screen

Game

Networking

General

Bugs being worked on

What I'll probably do next week

Author

Quark Robot

A massive Lode Runner fan. You may have guessed that.