September 27, 2015 · wip weekly update

Week #39 update

This week was spent adding save game support and fixing some of the issues that have been hanging around for a while. Unfortunately, I've hit a dead-end with the original save game format. It is clearly encrypted and will have to stay that way. In its place I've made a new format that works the same. I plan to add tracking to the saved games later on to show you your most used tool, monks you've killed, how long you've played, and that sort of thing.

The mad monks got some time spent on them too. YOG monk control mode was fixed, better gold stealing/dropping code and some blasting issues with monks falling into a hole. Monks still need some more work, but I think they are getting close to being in par with the original.

Remember to check back on Tuesday the 29th for the updated September build.

A name in parenthesis and in bold is the finder of the bug/quirk. Thanks to all, I really do appreciate your time and support. Cheers!

Editor

Game

YOG mode monks
Previously on the LEFT and current/original on the RIGHT

*Monks stealing gold over and over*

Monk in hole fix
This should no longer happen

General

Bugs being worked on

What I'll probably do next week

Author

Quark Robot

A massive Lode Runner fan. You may have guessed that.