January 29, 2017 · weekly update wip

Week #4 update

A reminder about the monthly build - first build of 2017 and since the December - will be uploaded Wednesday (1st of the month).

A lot of little bugs and inconsistencies with the Original game were fixed this week, plus some tweaks to the editor added.

A name in parenthesis and in bold is the finder of the bug/quirk. Thanks to all, I really do appreciate your time and support. Cheers!

Editor

A while ago we added Save As functionality to the editor. Instead of cluttering up the simple UI we decided on holding COMMAND/CTRL key when clicking on the save button. This isn't really ideal since you can't see what you are doing. When Insert blank puzzle was added in week #2 we decided to make a "power users" mode. If the mouse cursor is over the menu and COMMAND/CTRL key is held down, the icons will switch to show the new functionality.

Editor power bar
New icons added for power users

Add from icon change
old "Add from" icon vs. updated icon

Game

I've found something in the Original Lode Runner Online: The Mad Monks' Revenge that is rather odd. I've never come across it before. If a runner is setting up a rope trap and is eaten by a monk before he completes it then the trap becomes broken - no runner or monk can be caught it in. I briefly toyed with the idea of adding it the list of quirks but decided against it since it really doesn't make any sense.

General

Bugs being worked on

What I'll probably do next week

Author

Quark Robot

A massive Lode Runner fan. You may have guessed that.