February 1, 2017 · downloads news

February 2017 update now ready!

About time! What was the hold up? Christmas break and porting the ~17,000 lines of code to C#. Porting the code was a great opportunity to go through my TODO list and fix long outstanding items. Nearly all of the project has seen minor rewrites and in some cases, major ones.

What are you waiting for? Head on over to the downloads page page and get a copy! Special thanks this month go to Howie, Leandro, Jeffrey, Alec, Ali, Levi + everyone who downloaded the December build.

This monthly post covers the highlights from the two months of work. If you like to read the weekly update posts featured in this build, you can find them here: weeks #49, #50, #51, #1, #2, #3 and #4.

If you find anything at all that is wrong with the game so far or have any ideas or suggestions, please get in touch with me. Your feedback is very important to making this project as good as it can possibly be.

Continue reading for a summary of all the fixes, improvements and new features in the February update.


Editor power bar
New icons added for power users




Drop down in Options
Dropdown control replaces carousel-style control

Known issues

What's coming next?


Quark Robot

A massive Lode Runner fan. You may have guessed that.