LR2 editor update
Here's the current state of the editor and the planned roadmap to completion!…
Here's the current state of the editor and the planned roadmap to completion!…
See what is planned for 2020 with our Lode Runner 2: Definitive Edition!…
We've added 2 new tools - animation previews & Reveal - to help speed up level creation!…
Loading animations now possible!…
This Lode Runner 2 update contains mostly info about file types. 'Oh, that's not very interesting', you're thinking to yourselves! Fear not, there's a few other bits and pieces that may (or may not) change that sentiment! Editor * camera is now set correctly when loading levels that don't have the…
As usual, I've been busy with work and haven't had much time to get stuck in to Lode Runner 2. That said, I did make some time this week to progress with the Editor. Editor * Added the escape menu - so far I've got it centred in the screen rather…
I'll admit, I haven't done an update in a long time. I haven't had much time over the past weeks but this week when I found time, I got into level loading and rendering. Initial loading To start off with, I manually created bricks in code so I could work…
This last update involved writing an ImageView control. Not a huge feature but it's one step closer to a usable editor. Eagle eyed viewers may have noticed that the available bricks displayed for the Jungle World are not the same - I haven't done this yet. I'm just loading all…