October 24, 2017 · LR2 wip

LR2 Update #5

As usual, I've been busy with work and haven't had much time to get stuck in to Lode Runner 2.
That said, I did make some time this week to progress with the Editor.


Escape menu
Editor's escape menu

Pixel-perfect mouse picking

The original Editor allows you to shift+click to select a brick and snap to it. After much testing, I couldn't find any way to determine which item the mouse is over so I resorted to the old tried and tested method of using a mouse map.

How it works is relatively simple:

Mouse Map
Mouse map for the level 'Swingers'

And here you can see a brief video of it in action and also how LR2 renders a level:

What's next?

Over the coming weeks, I hope to have cleaned up the project so far and continue on with:



Also a Lode Runner fan. A fan that gets to write the most important parts!