October 25, 2015 · weekly update wip

Week #42/43 update

Welcome to the bumper update for weeks #42 and #43! I decided to bite the bullet and undertake a major update to the game plays - most of the changes where to the player and animation code. This was on my TODO list from quite some time to reduce quite a lot of bloat and complexity. Working on this update caused the entire game to become nearly unplayable - this is why week #42 blog post was delayed. With the exception of some more fine tuning, everything should be back to normal.

*Monk only teleports*

Monk only teleports is a new add-on to this project. What are monk teleports? You can read all about them on the monk only teleport post.

You might be surprised to learn that I don't actually play Lode Runner Online: The Mad Monks' Revenge very often. I do of course play portions of a puzzle countless hours per week, but rarely do I sit down and just play. I did so this week and I have to admit that I'm a little rusty. So far I'm up to puzzle 20 and have 10 lives left :(

The October build will be available this coming Thursday, the 29th.

A name in parenthesis and in bold is the finder of the bug/quirk. Thanks to all, I really do appreciate your time and support. Cheers!

Editor

Game

LAN

Please remember, LAN is still a work in progress.

General

Bugs being worked on

Coming soon

What I'll probably do next week

Author

Quark Robot

A massive Lode Runner fan. You may have guessed that.