July 1, 2016 · downloads news lan

June 2016 update now ready!

The June 2016 is now up and ready to download! LAN gameplay took up most of my time this month and I'm happy to report that you can now host or join a game on your network and play an entire puzzle set. Other areas of the project also has some bug fixes and improvements. Overall, this month has been quite good for the project.

This monthly post covers the highlighs from the last month of work. If you like to read the weekly update posts featured in this build, you can find them here: weeks #22, #23, #24, #25 and #26

What are you waiting for? Head on over to the downloads page page and get a copy!

Special thanks for this build go to Leandro, Howie, Jared and Rick. Thanks to all of you who took the time to give me feedback or just say hello.

If you find anything at all that is wrong with the game so far or have any ideas or suggestions, please get in touch with me. Your feedback is very important to making this project as good as it can possibly be.

Continue reading for a summary of all the fixes, improvements and new features in the June update.


Welcome, Jane and Digmo


Tool drop bug
Original tool drop bug


LAN gameplay is neat complete! You can play puzzles, use tools, have monks chase you, swap lives, cheat and complete an entire puzzle set.

Lobby - June
Hosting a game

If you're interesting in network programming or just programming in general, I highly recommend you read Glenn Fiedler's articles on networking.


Option key bindings
left shift, right shift, backspace, subtract, unassigned

Manually toggling the scoreboard
Go back/forward between boards when clicking in the red zone


Quark Robot

A massive Lode Runner fan. You may have guessed that.