MMR update #39

Week #39 sees a new editor feature and some basic enhancements to help make creating puzzle sets easier. Networking is coming along nicely - more on that in the upcoming weeks. A name in parenthesis and in bold is the finder of the bug/quirk. Thanks to all, I really…

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MMR update #38

A lot of logic bugs have been fixed this week, along with some changes to classic/1983 mode. Some of the bugs that were fixed this week have been in the game for months - if not well over a year. If you see something odd, please let me know…

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MMR update #37

Quite a few little bugs fixed this week - some of them are quite obvious so I'm not sure how I never noticed them before. Unfortunately, I didn't have any time this week to work on LAN. Hopefully I'll have more time next week to get stuck back into the…

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MMR update #36

Not a great deal done this week on the project (most of my time was spent on LAN). Hopefully I'll have more time this week to progress a lot more on LAN and to fix some outstanding bugs. A name in parenthesis and in bold is the finder of the…

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MMR update #35

Logic bugs and tweaks to make the game match the Original were done this week. The rest of my time was spent working on the reliable UDP client that LAN games will use. Overall, not a massive week, but some nice additions to the game nonetheless. A name in parenthesis…

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